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script loading 
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Joined: Tue Mar 04, 2008 6:35 pm
Posts: 344
Location: Germany
Post script loading
Once this has taken off and there are numerous, interesting and useful scripts available there should be another way to load them than through the normal preset loader. A good way could be to have a little button (maybe at the top of the GUI between the preset-name field and the info/look buttons) which then opens a floating window where you can select your scripts from (just like the osc-preset loading works right now).


Thu Mar 06, 2008 6:41 pm
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Joined: Thu Feb 28, 2008 7:55 pm
Posts: 1270
Post Re: script loading
Good call, I had in mind to just add "function menus" maybe... or something... we'll see...


Thu Mar 06, 2008 7:16 pm
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Joined: Tue Mar 04, 2008 6:35 pm
Posts: 344
Location: Germany
Post Re: script loading
If you do the floating window thing for executing scripts you could even add some space at one side or the bottom of that window with maybe two buttons and two dials whose functions would be defined inside the script. So you could set random percentages of a script from the loading window or switch on and off certain parts of it. Just an idea from someone who is playing with your feedback sine osc script right now changing values randomly to see what happens. :o


Fri Mar 07, 2008 3:07 am
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Joined: Tue Mar 04, 2008 6:35 pm
Posts: 344
Location: Germany
Post Re: script loading
And maybe the meta-info system has to be a bit different for scripts. It might be very useful to include explanatory infos in scripts but it is probably not very clever to have them displayed in the usual preset info field. Maybe the script-loading window should also get a little extra space where script-infos will be displayed.


Sun Mar 09, 2008 6:44 pm
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Joined: Thu Feb 28, 2008 7:55 pm
Posts: 1270
Post Re: script loading
tasmaniandevil wrote:
And maybe the meta-info system has to be a bit different for scripts. It might be very useful to include explanatory infos in scripts but it is probably not very clever to have them displayed in the usual preset info field. Maybe the script-loading window should also get a little extra space where script-infos will be displayed.

Meta Info will at some point be displayed by Mouse Roll Overs!

Later,

;) Urs


Sun Mar 09, 2008 7:16 pm
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Joined: Tue Mar 04, 2008 6:35 pm
Posts: 344
Location: Germany
Post Re: script loading
Urs wrote:
Meta Info will at some point be displayed by Mouse Roll Overs!
Aha, interesting. :shock:


Sun Mar 09, 2008 7:23 pm
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